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Showing posts from October, 2019

Equilateral and Equiangular Polygons

A polygon is a 2 dimensional geometric figure bound with straight sides. A polygon is called Equilateral if all of its sides are congruent. Common examples of equilateral polygons are a rhombus and regular polygons such as equilateral triangles and squares.  Now, a polygon is equiangular if all of its internal angles are congruent.  Some important facts to consider The only equiangular triangle is the equilateral triangle If P is an equilateral polygon that has more than three sides, it does not have to be equiangular. A rhombus with no right angle is an example of an equilateral but non-equiangular polygon.  Rectangles, including squares, are the only equiangular quadrilaterals Equiangular polygon theorem. Each angle of an equiangular n-gon is  $$\Bigg(\frac{n-2}{n}\Bigg)180^{\circ} = 180^{\circ} -   \frac{360^{\circ}}{n} $$ Viviani's theorem   Vincenzo Viviani (1622 – 1703) was a famous Italian mathematician. With his exceptional intelligence in math...

Cevians

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A Cevian is a line segment which joins a vertex of a triangle with a point on the opposite side (or its extension). There are 3 special types of cevians and their properties that we will be looking at today. 1. Median  A line joining the midpoint of a side of a triangle to the opposite vertex is called a median. Properties A median divides a triangle into two parts of equal area. $[ABD] = [ACD]$. The point where the three medians of a triangle meet is called the centroid of the triangle. Point $G$ is the centroid of $\triangle ABC$ The centroid of a triangle divides each median in the ratio $2:1$. $\frac{AG}{GD} = \frac{BG}{GE} = \frac{CG}{GF} = 2$ The three medians divide the triangle into $6$ triangles with equal area. $[AFG] = [BFG] = [BDG] = [CDG] = [CEG] = [AEG]$ An Important Result  $2(AD)^2 + 2 \cdot \big( \frac{BC}{2} \big) = (AB)^2 + (AC)^2$ 2. Angle Bisector An angle bisector of a triangle is a segment or ray that bisects an a...

More Coordinate Geometry

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We have looked at some basics of coordinate geometry. Today, let's look at some intermediate applications of this topic. 1. Shoelace Theorem The Shoelace Theorem is an algorithm used to find the area of a polygon in the coordinate plane when the coordinates are known. If the coordinates are $(x_1, y_1), (x_2, y_2) ... (x_n, y_n), $ $\text{Area}=\frac{1}{2}\Big[(x_1y_2 - x_2y_1)+(x_2y_3 - x_3y_2) + ... + (x_ny_1 - x_1y_n)\Big].$ 2. Centroid The centroid is the point where the three medians intersect. It is also sometimes called the center of gravity for the triangle. Note: A median of a triangle is the line segment joining the vertex to the midpoint of the opposite side. If $(x_1,y_1), (x_2, y_2),$ and $(x_3,y_3)$ are the vertices of a triangle, then the coordinates of its centroid are $$\Bigg(\frac{x_1+x_2+x_3}{3}, \frac{y_1+y_2+y_3}{3} \Bigg).$$ 3. Incenter The incenter is the point where the three angle bisectors intersect. Note: An angle bisector of a triangle...

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